Armor Class
14
Hit Points
130
(20d10 + 30)
Speed
40 ft.
STR
15
(+2)
DEX
14
(+2)
CON
14
(+2)
INT
5
(-3)
WIS
10
(+0)
CHA
3
(-4)
Saving Throws
WIS +4
Damage Resistances
Bludgeoning
Damage Immunities
Poison
Condition Immunities
Poisoned
Senses
Tremorsense 60ft, Passive Perception 8
Languages
--
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Traits
Tiberium regeneration: When within 5 ft of a green tiberium crystal of medium size or larger or 10ft of a blue tiberium crystal or larger the restore 10 hit points.
Actions
Multiattack. The visceroid makes four slam attacks.
Slam. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit:7 (4d6 + 4) bludgeoning damage and 2d4 radiation damage
Comments