Huge Dragon, Lawful Good
Armor Class 20 (natural armor)
Hit Points 304 (21d12 + 168)
Speed 40 ft., Fly 80 ft., Climb 40 ft.
STR
28 (+9)
DEX
16 (+3)
CON
26 (+8)
INT
18 (+4)
WIS
18 (+4)
CHA
25 (+7)
Saving Throws CON +14, INT +10, WIS +10, CHA +13
Skills Insight +10, Perception +10, Persuasion +13
Damage Immunities Acid, Cold, Fire, Lightning, Radiant; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Charmed, Frightened
Senses Truesight 60ft, Passive Perception 20
Languages Common, Draconic
Challenge 19 (22,000 XP)
Proficiency Bonus +6
Traits

Legendary Resistance (3/Day). If the dragon fails a saving throw, it can choose to succeed instead.

Actions

Multiattack. The dragon attacks three time, once with its bite and twice with its tail.

Bite. Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 11 (2d12 + 9) piercing damage plus 13 (3d8) force damage.

Tail. Melee Weapon Attack: +15 to hit, reach 15 ft., one target. Hit: 20 (2d10 + 9) bludgeoning damage.

Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.

Exalting Breath. The dragon exhales a restoring wind in a 60-foot cone. Each creature in that area of the dragon's choice regains 55 (10d10) hit points.

Platinum Breath. The dragon exhales radiant flames in a 60-foot cone. Each creature in that area must make a DC 22 Dexterity Saving throw, taking 49 (9d10) radiant damage on a failed save, or have as much damage on a successful one.

Bonus Actions

Change Shape. The dragon magically transforms into any humanoid or beast, while retaining its game statistics (other than his size). This transformation ends if the dragon is reduced to 0 hit points or if it uses a bonus action to end it.

Legendary Actions

The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. The dragon regains all spent legendary actions at the start of its turn.

Detect. The dragon makes a Wisdom (Perception) check.

Tail Attack. The dragon makes a tail attack.

Furious Bite (Costs 2 Actions). The dragon makes a bite attack. If the attack hits a creature, the target must succeed on a DC 22 Wisdom Saving Throw or become frightened of the dragon until the end of the target's next turn.

jtmckinney96

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