Keen Hearing and Smelling. The Cerberus puppy has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Multiple Heads. The Cerberus puppy has three heads. While it has more than one head, the Cerberus has advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.
Multiattack. The Cerberus puppy makes as many bite attacks as it has heads.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 6 (2d4 + 1) piercing damage. If the target is a creature it must succeed on a DC 13 Strength saving throw or be knocked prone.
Fire Breath (Recharge 6). The Cerberus puppy exhales a 15 ft. cone of fire. Each creature in that area must make a DC 11 Dexterity saving throw taking 7 (2d6) fire damage on a failed save or half on a successful one..
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