Armor Class
9
Hit Points
70
(6d12 + 9)
Speed
STR
14
(+2)
DEX
14
(+2)
CON
14
(+2)
INT
14
(+2)
WIS
14
(+2)
CHA
14
(+2)
Senses
Passive Perception 15
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Actions
Bite +8 deals 3d10 Piercing damage
Spit- the clown spits in a 10ft. radius creating a difficult terrain and those who start their turn on the area must make a DC12 Con throw or its movement will turn to 0 until it succeeds. It may make a saving throw every end of the round.
Reactions
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Lair and Lair Actions
Comments