Large Aberration, Any Alignment
Armor Class 9
Hit Points 70 (6d12 + 9)
Speed
STR
14 (+2)
DEX
14 (+2)
CON
14 (+2)
INT
14 (+2)
WIS
14 (+2)
CHA
14 (+2)
Senses Passive Perception 15
Languages --
Challenge 3 (700 XP)
Proficiency Bonus +2
Actions

 

Bite +8 deals 3d10 Piercing damage

Spit- the clown spits in a 10ft. radius creating a difficult terrain and those who start their turn on the area must make a DC12 Con throw or its movement will turn to 0 until it succeeds. It may make a saving throw every end of the round.

Reactions

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Lair and Lair Actions

 

 

Ihavenoideawhattowrite

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