Large Monstrosity, Unaligned
Armor Class 12 Natural Armor
Hit Points 76 (9d10 + 27)
Speed 30 ft.
STR
20 (+5)
DEX
12 (+1)
CON
16 (+3)
INT
3 (-4)
WIS
12 (+1)
CHA
7 (-2)
Saving Throws CON +6
Skills Perception +3
Damage Resistances Acid, Cold, Fire
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Condition Immunities Restrained
Senses Darkvision 60 ft., Passive Perception 13
Languages Common Understands Common but can not speak.
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Amorphous Form. The Cinnamon Gummy Owlbear can move through a space as narrow as 1 inch wide without squeezing.

Adhesive Body. Any creature that starts its turn within 5 feet of the Cinnamon Gummy Owlbear must succeed on a DC 14 Strength saving throw or be grappled. Until the grapple ends, the target is restrained, and the Cinnamon Gummy Owlbear can't use this trait on another target.


Engulf. The Cinnamon Gummy Owlbear moves up to its speed and can move through other creatures and objects as difficult terrain. Any creature it moves through must succeed on a DC 14 Dexterity saving throw or take 11 (2d10) bludgeoning damage and be grappled. If a creature fails the save by 5 or more, it's swallowed by the Cinnamon Gummy Owlbear. A swallowed creature is blinded and restrained, it has total cover against attacks and other effects outside the Cinnamon Gummy Owlbear, and it takes 13 (3d6) acid damage at the start of each of the Cinnamon Gummy Owlbear's turns.

Actions

 

Multiattack. The Cinnamon Gummy Owlbear makes two attacks: one with its beak and one with its claws.


Beak. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 10 (1d10 + 5) [piercing] damage.


Claws. Melee Weapon Attack: +7 to hit, reach 5 ft., 1 target. Hit: 14 (2d8 + 5) [slashing] damage.

Cinnamon Burst. Once per short rest, as an action, the Cinnamon Gummy Owlbear can unleash a burst of fiery energy in a 15-foot cone. Each creature in that area must make a DC 14 Dexterity saving throw, taking 4d6 fire damage on a failed save, or half as much damage on a successful one. This ability ignites flammable objects in the area that aren't being worn or carried.

Reactions

Split (Recharge 5-6). When the Cinnamon Gummy Owlbear takes piercing or slashing damage, it can use its reaction to split into two identical creatures, each with half of the Cinnamon Gummy Owlbear's current hit points (rounded down). The new Cinnamon Gummy Owlbears are one size smaller and have a reduced speed until they are healed to their maximum hit points.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The Cinnamon Gummy Owlbear shares the same basic characteristics as its gummy counterpart, but with a distinct aroma of cinnamon wafting from its form. Its gummy flesh is tinted a warm, reddish-brown hue, reminiscent of cinnamon candies. Despite its intimidating appearance, there's a faintly sweet undertone to its demeanor, as if the cinnamon infusion has tempered its primal instincts.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

mosstree08

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