Large Swarm of Medium elementals, Typically Neutral Evil
Armor Class 17 (natural armor)
Hit Points 168 (20d10 + 100)
Speed 30 ft.
STR
24 (+7)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Damage Immunities Poison, Psychic
Senses Darkvision 120 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 16 (15,000 XP)
Proficiency Bonus +5
Traits

 

Magic Resistance. The construct has advantage on saving throws against spells and other magical effects.

Magic Weapons. The Construct’s weapon attacks are magical.

Actions

Multiattack. The construct makes two melee attacks.

Slam. Melee Weapon Attack: +13 to hit, reach 5 ft., one target. Hit: 20 (3d8 + 7) bludgeoning damage.

Force Breath (Recharge 6). The golem exhales in a 15-foot cone. Each creature in that area must make a DC 19 Strength saving throw, taking 45 (10d8) poison damage on a failed save, or half as much damage on a successful one.

Kn4rf

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