Medium Humanoid (Human, Paladin), Any Lawful Alignment
Armor Class 18 (Chain Mail, Shield)
Hit Points 68 (8d10 + 24)
Speed 30 ft.
STR
17 (+3)
DEX
9 (-1)
CON
16 (+3)
INT
10 (+0)
WIS
14 (+2)
CHA
15 (+2)
Saving Throws STR +5, WIS +4
Skills Athletics +5, Religion +4
Senses Passive Perception 12
Languages Common
Challenge 4 (1,100 XP)
Proficiency Bonus +2
Traits

Spellcasting. The Crusader is a 3rd-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 14, +4 to hit with spell attacks). The Crusader has following paladin spells prepared:
1st level (4 slots): Compelled Duel, Bane, Bless

2nd level (2 slots): Aid, Find Steed, Lesser Restoration

Actions

War Cry (Recharge 5-6). The crusader chooses up to three creatures within 20 feet. They must make a DC 14 wisdom save or be frightened for 3 rounds, or until the paladin dies. A creature that passes its save is immune to this feature for 1 day.

Multiattack. The crusader makes two broadsword or two lance attacks.

Broadsword. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 12 (2d8 + 3) radiant damage. 

Lance. Melee Weapon Attack: +5 to hit, range 10 ft., 1 target. Hit: 16 (2d12 + 3) radiant damage.

CatExe

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