Medium Humanoid (Elf), Lawful Neutral
Armor Class 12 Natural Armor
Hit Points 38 (5d8 + 2)
Speed 35 ft.
STR
10 (+0)
DEX
14 (+2)
CON
14 (+2)
INT
17 (+3)
WIS
16 (+3)
CHA
16 (+3)
Saving Throws CON +5, INT +6
Skills Stealth +8
Condition Immunities Charmed
Senses Darkvision, Passive Perception 16
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Mystra's Boon. Ability to cast any cantrip as a bonus action.

Spellcasting. The Acolyte is a 5th-level spellcaster. Its spellcasting ability is Intelligence (spell save DC 14, +6 to hit with spell attacks). The Acolyte has following Wizard spells prepared:
Cantrips (at will): Firebolt, Schocking Grasp, Ray of Frost, Acid Splash

1st level (4 slots): Shield, Magic Missle, Mage Armor, Disguise Self

2nd level (3 slots): Acid Arrow, Hold Person

3rd level (2 slots): Fireball

Actions

Cast Spell. Choose from the Acolyte's list of spells to cast.

Dagger. Melee attack a creature within 5ft. +5 to hit, on hit deal 1d4 + 2 piercing damage.

Description

Tall Eladrin elf with gold and green cloak.

Lair and Lair Actions

 

 

Habitat: Forest

Fragmentationed

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