Large Humanoid, Chaotic Evil
Armor Class 19 natural armor
Hit Points 315 (30d10 + 150)
Speed 60 ft., Fly 90 ft., Swim 60 ft.
STR
26 (+8)
DEX
25 (+7)
CON
28 (+9)
INT
15 (+2)
WIS
14 (+2)
CHA
25 (+7)
Saving Throws STR +14, CON +15
Skills Intimidation +13, Religion +14
Damage Immunities Cold, Poison
Condition Immunities Charmed, Poisoned
Senses Blindsight 30 ft., Darkvision 120 ft., Passive Perception 12
Languages All
Challenge 19 (22,000 XP)
Proficiency Bonus +6
Traits

Legendary Resistance (3/Day). If Atnas fails a saving throw, he can choose to succeed instead.

Magic Resistance. Atnas has advantage on saving throws against spells and other magical attacks.

Heal Self. Atnas regenerates 21 (6d6) health points at the start of his turn.

Actions
Multiattack. Atnas makes one Freedom Flag attack, one Envelope Star attack, and one Ferocious Chomp attack.
Freedom Flag. Melee Weapon Attack: +14 to hit, reach 10 ft., one target. Hit: 21 (2d12+8) slashing damage.
Envelope Star. Melee or Ranged Weapon Attack: +14 to hit, reach 5 ft. or range 30/120 ft., one target. Hit: 15 (3d4+8) slashing damage.
Ferocious Chomp. Melee Weapon Attack: +14 to hit, reach 5 ft., one target. Hit: 17 (2d8+8) slashing damage.
Windy Breath. Atnas exhales a large gust of wind around him. Each creature within 15 feet of Atnas must succeed on a DC 23 Constitution saving throw or be pushed back 30 feet.
Tremor Smash. Atnas pounds the ground with a forceful punch, causing a massive earthquake. Each creature within 30 feet of Atnas must succed on a DC 23 Constitution saving throw or take 10 (4d4) blugeoning damage and be knocked prone.
Reactions

Uncanny Dodge. If Atnas is hit by an attacker that he can see, he can use his reaction to halve the damage taken.

Legendary Actions

Atnas can take 2 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature's turn. Atnas regains spent legendary actions at the start of its turn.

The Dying Arise. Atnas can spawn any non-living thing out of the palm of his hand.

Deadly Yodel (Costs 2). Atnas yodels at the top of his lungs. Each creature within 60 feet of Atnas must succeed on a DC 23 constitution saving throw or take 27 (8d4+7) piercing damage.

Skiing Slash: Flame Technique (Costs 2). Atnas uses his reindeer's horns to ski at the speed of light, and when he mounts, a flaming aura surrounds him. His target must make a DC 21 dexterity saving throw or take 79 (13d10+8) slashing damage plus 21 (6d6) fire damage on every turn the target takes.

Skiing Slash: Flash Technique (Costs 2). Atnas uses his reindeer's horns to ski at the speed of light, and when he mounts, a flashing aura surrounds him. His target must make a DC 21 dexterity saving throw or take 79 (13d10+8) slashing damage plus 21 (6d6) lightning damage on every turn the target makes.

President's Portal (Costs 3). Atnas sends his opponents into a dimension of broccoli and cranberry juice. They must make a DC 21 charisma saving throw to avoid being turned into broccoli or cranberry juice.

Description

Atnas is a large man who wears green and black clothing. He has no morals and shows no mercy. He is said to murder people if they don't leave him broccoli and cranberry juice out on Presidents Day Eve. If they do, he kills them the next day and replaces them with robots.

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