Medium Humanoid (Human, Shapechanger), Neutral
Armor Class 4 in humanoid form, 12 (natural armor) in wolf or hybrid form
Hit Points 18 (2d6 + 8)
Speed 30 ft.
STR
12 (+1)
DEX
13 (+1)
CON
15 (+2)
INT
11 (+0)
WIS
9 (-1)
CHA
20 (+5)
Skills Acrobatics +5, Perception +4, Stealth +3
Damage Immunities Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Silvered
Senses Passive Perception 14
Languages Common (can't speak in wolf form)
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Shapechanger. Claw can use its action to polymorph into a wolf-humanoid hybrid or into a wolf, or back into its true form, which is humanoid. Its statistics, other than its AC, are the same in each form. Any equipment it is wearing or carrying isn't transformed. It reverts to its true form if it dies.

Keen Hearing and Smell. Claw has advantage on Wisdom (Perception) checks that rely on hearing or smell.

Actions

Multiattack. (Humanoid or Hybrid Form Only). Claw makes two attacks: two with its Slingshot (humanoid form) or one with its bite and one with its Slingshot (hybrid form).

Bite (Wolf or Hybrid Form Only). Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 6 (1d8 + 2) piercing damage. If the target is a humanoid, it must succeed on a DC 12 Constitution saving throw or be cursed with werewolf lycanthropy.

Slingshot (Humanoid or Hybrid Form Only). Ranged Weapon Attack: +4 contundent damage

Description

Claw is, with her brother Fang ,one of LongFangs apprentices

Previous Versions

Name Date Modified Views Adds Version Actions
5/5/2024 7:42:28 PM
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Coming Soon

Monster Tags: Shapechanger

Habitat: ForestHill

Javinx

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