Tiny Plant, Unaligned
Armor Class 11
Hit Points 10 (3d4)
Speed 0 ft., Fly 20 ft. (hover)
STR
3 (-4)
DEX
13 (+1)
CON
12 (+1)
INT
4 (-3)
WIS
10 (+0)
CHA
8 (-1)
Skills Stealth +3
Damage Vulnerabilities Fire
Senses Passive Perception 10
Languages Pokemon, understands Common but can't speak
Challenge 1/8 (25 XP)
Proficiency Bonus +2
Traits

Chlorophyll: The Cottonee gains an additional 15 feet of flying movement in natural sunlight.

False Appearance: While the Cottonee remains motionless and isn't flying, it is indistinguishable from a ball of cotton.

Wind Rider: A wind of light or greater speed (at least 5 miles per hour) moves the Cottonee in the wind's direction until it collides with a solid object or succeeds at a DC 20 Strength check to stop itself, at a rate of 60 feet per round.

Actions

Absorb: Ranged Spell Attack: +2 to hit, range 30 ft., one target. Hit: 2 (1d4) necrotic damage and the Cottonee regains hit points equal to the damage dealt. Undead, constructs and oozes do not regain the Cottonee's hit points.

Cotton Spore: The Cottonee shoots a number of spores at a creature within 30 feet. The target must succeed at a DC 12 Constitution saving throw or have its speed reduced by 10 feet until the end of its next turn.

Previous Versions

Name Date Modified Views Adds Version Actions
5/7/2024 3:34:41 AM
4
1
1.0
Coming Soon

Monster Tags: plant

Habitat: Grassland

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