Large Humanoid (Any Race), Any Neutral Alignment
Armor Class 18 (natural)
Hit Points 52 (8d8 + 16)
Speed 30 ft.
STR
20 (+5)
DEX
11 (+0)
CON
16 (+3)
INT
9 (-1)
WIS
8 (-1)
CHA
6 (-2)
Saving Throws STR +7, CON +5
Senses Passive Perception 10
Languages Any one language (usually Common)
Challenge 2 (450 XP)
Proficiency Bonus +2
Traits

Brave. The knight has advantage on saving throws against being frightened.

Actions

Multiattack. The knight makes 1 Greatsword attack and 1 Slam Attack .

Greatsword. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) slashing damage.

Slam. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d4 + 3) bludgeoning damage.

Cannon Chest. Ranged Weapon Attack: +2 to hit, range 20/80 ft., two targets. Hit: 15 (3d10) fire damage.

Reactions

Parry. The Cannon Shifter adds 2 to its AC against one melee attack that would hit it. To do so, the knight must see the attacker and be wielding a melee weapon.

Description

Cannon Shifters are shifters captured by royals and countries and forced to turn into cannons. Large collars put on them to keep them under control, these are very sad beings to see.

Monster Tags: NPC

Habitat: Urban

Tri_the_True

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