Bite. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage.
Breath Weapons (Recharge 5–6). The dragon uses one of the following breath weapons.
Seismic Breath. The dragon exhales energy in an 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) lightning damage on a failed save, or half as much damage on a successful one.
Magma Breath. The dragon exhales magma in a 20-foot line that is 5 feet wide. Each creature in that line must make a DC 11 Dexterity saving throw, taking 14 (4d6) fire damage on a failed save, or half as much damage on a successful one.
Description
Beljuril dragons were dark grey when they hatched, but slowly developed a lava-like coloration, with grey or black plates interspersed with red and yellow outlines. Older beljuril dragons lost this coloring, instead developing dark grey and violet scales streaked with incandescent blue and green.
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