Huge Beast, Chaotic Good
Armor Class 20 (natural armor)
Hit Points 95 (3d10)
Speed 30 ft.
STR
20 (+5)
DEX
16 (+3)
CON
18 (+4)
INT
10 (+0)
WIS
13 (+1)
CHA
8 (-1)
Saving Throws STR +9, CON +8
Damage Resistances All
Senses Passive Perception 50
Languages --
Challenge 10 (5,900 XP)
Proficiency Bonus +4
Traits

Blue becomes larger and gains resistance to all forms of Damage.

At the end of the users turn, Awakened Blue always appears infront of the user.

Actions

Pain: As an action, Blue can make a melee attack with one of its arms. +10 to hit, 3d8+8 Damage.

Double Pain: Blue can grant its user +2 Exhaustion and can roll a an attack to hit with both arms. +20 to hit, 6d10+10 Damage.

cloomr

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