Armor Class
20
(natural armor)
Hit Points
95
(3d10)
Speed
30 ft.
STR
20
(+5)
DEX
16
(+3)
CON
18
(+4)
INT
10
(+0)
WIS
13
(+1)
CHA
8
(-1)
Saving Throws
STR +9, CON +8
Damage Resistances
All
Senses
Passive Perception 50
Languages
--
Challenge
10 (5,900 XP)
Proficiency Bonus
+4
Traits
Blue becomes larger and gains resistance to all forms of Damage.
At the end of the users turn, Awakened Blue always appears infront of the user.
Actions
Pain: As an action, Blue can make a melee attack with one of its arms. +10 to hit, 3d8+8 Damage.
Double Pain: Blue can grant its user +2 Exhaustion and can roll a an attack to hit with both arms. +20 to hit, 6d10+10 Damage.
Comments