**Favored Enemy:** Avello has advantage on Wisdom (Survival) checks to track her favored enemies: beasts and monstrosities.
**Natural Explorer:** Avello ignores difficult terrain, has advantage on initiative rolls, and can't be lost except by magical means in her favored terrain: forests.
**Primeval Awareness:** Avello can use an action to expend a ranger spell slot to sense whether any aberrations, celestials, dragons, elementals, fey, fiends, or undead are present within 1 mile of her (or within up to 6 miles if she is in her favored terrain). This feature doesn't reveal the creatures' location or number.
**Land's Stride:** Avello can move through nonmagical difficult terrain without being slowed by it and without taking damage from plants that have thorns, spines, or a similar hazard.
**Hide in Plain Sight:** Avello can spend 1 minute creating camouflage for herself. She must have access to fresh mud, dirt, plants, soot, and other naturally occurring materials with which to create her camouflage
**Evasion:** When subjected to an effect that allows her to make a Dexterity saving throw to take only half damage, Avello instead takes no damage if she succeeds on the saving throw, and only half damage if she fails
**Spellcasting:** Avello is a 9th-level spellcaster. Her spellcasting ability is Wisdom (spell save DC 15, +7 to hit with spell attacks). She has the following ranger spells prepared:
- 1st level (4 slots): Cure Wounds, Hunter's Mark, Longstrider, Speak with Animals
- 2nd level (3 slots): Pass without Trace, Spike Growth
- 3rd level (3 slots): Conjure Animals
- 4th level (1 slot): Conjure Woodland Beings
Multiattack. The archer makes two attacks with its longbow or shortsword.
Shortsword. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. 1D6+4
Longbow. Ranged Weapon Attack: +6 to hit, range 150-600 ft., one target. 1D8+4
Moonlight Arrow(3/Day). As a bonus action, Avello can imbue an arrow with moonlight energy. On her next ranged weapon attack the arrow deals an additional 1d8, if the target is an undead creature or a creature harmed by sunlight the arrow deals 2d8 instead.
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