Large Fiend (Demon), Chaotic Evil
Armor Class 14 (natural armor)
Hit Points 36 (5d10 + 10)
Speed 35 ft.
STR
17 (+3)
DEX
12 (+1)
CON
14 (+2)
INT
5 (-3)
WIS
12 (+1)
CHA
4 (-3)
Saving Throws CON +4
Skills Athletics +5, Stealth +3, Survival +3
Damage Vulnerabilities Fire
Damage Resistances Lightning, Poison
Damage Immunities Cold
Condition Immunities Exhaustion, Petrified
Senses Darkvision 60 ft., Passive Perception 11
Languages Abyssal, Telepathy 60 ft.
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Multiattack. The dretch makes two attacks: one with its bite and one with its claws.

Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6+3) piercing damage.

Claws. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d4+2) slashing damage.

Freezing Cloud (1/Day). A 10­-foot radius of blistering cold air extends out from the dretch. The air spreads around corners, and its area is lightly obscured by snow. It lasts for 1 minute or until a strong wind disperses it. Any creature that starts its turn in that area must succeed on a DC 12 Constitution saving throw or be restrained until the start of its next turn.

Description

Unlike its smaller cousins, the arctic dretch has adapted to the coldest of environments and has become substantially larger, deadlier and scarier. Using its telepathy the arctic dretch hunts down its prey in flocks silently. Originating from the chaotic plane of ice, the arctic dretch has no problem being in subzero temperatures and thrives where it is coldest. 

Previous Versions

Name Date Modified Views Adds Version Actions
5/11/2024 4:15:43 PM
7
0
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Coming Soon

Monster Tags: Demon

Habitat: Arctic

Ketttle

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