Apex mind. His mind has surpassed control from others, only obeying to the book. all conditions that affect his mind cannot affect him.
Mind Warp. while within 50ft of Arack, first reader of the book, whenever you perform a cantrip or spell of any level, roll a die with the same number of faces as spells you have of the level you cast. then from top to bottom, count that many spaces down. that spell is what you cast.
Spellcasting. Arack, first reader of the book, is a 10-level spellcaster. Its spellcasting ability is intelligence (spell save DC 17, +9 to hit with spell attacks). Arack, first reader of the book can cast confusion and modify memory at will, and has the following wizard spells prepared:
Cantrips (at will): Poison Spray, Ray of Frost, shocking grasp, fire bolt, acid splash
1st level (4 slots): Magic missile, burning hands, Sleep, Thunderwave 2nd level (3 slots): Scorching ray, Hold person, Shatter 3rd level (3 slots): Lighting bolt, vampiric touch, Fireball 4th level (3 slots): Wall of fire, Ice storm, Fire shield 5th level (2 slots): Cloudkill, Dominate person
Quarterstaff. Melee Weapon Attack: -1 to hit, reach 5 ft., one target. Hit: 3 (1d8 - 1) bludgeoning damage.
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Description
Far surpassing the power of many others, Arack leads the ones who follow him into raids, capable of destroying kingdoms within hours. through practice, he's able to warp the minds of anybody who is around him, changing their understanding of the very world they live in.
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Posted May 12, 2024Note: This is my first creation. tell me if you notice any mistakes or have any ideas. additionally, this monster comes with a whole new gimmick that has a lot of information that needs to be explained.