Armor Class
15
Natural
Hit Points
85
(9d10 + 36)
Speed
20 ft.
STR
18
(+4)
DEX
8
(-1)
CON
18
(+4)
INT
3
(-4)
WIS
10
(+0)
CHA
5
(-3)
Damage Resistances
Bludgeoning, Piercing
Senses
Blindsight 30 ft, Passive Perception 10
Languages
--
Challenge
4 (1,100 XP)
Proficiency Bonus
+2
Actions
Engulf. Melee Weapon Attack: +7 to hit, reach 5 ft., one creature. Hit: 13 (2d8 + 4) bludgeoning damage, and the target is grappled (escape DC 14). Until this grapple ends, the target is restrained, and the Vine Lurker can't engulf another target.
Digest. The Vine Lurker deals 10 (3d6) acid damage to any creature it is grappling at the start of each of its turns.
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