Chimaera Shifting (at will, unlimited). By channelling its inner beast, the Chimaera can manipulate its hands to form them into sharp slashing claws, and its mouth and teeth to produce piercing fangs that it can use as natural weapons, in which it is proficient.
Chimaera Agility (1 per long rest). Using this ability, the Chimaera can double its speed for up to 10 minutes.
Chimaeras Spellcasting. The Chimaera knows the following three cantrips: Friends, Minor Illusion, and Poison Spray. It can also cast two 3rd level spells per short rest, from the following option: Charm Person, Hex, Invisibility, Hunger of Hadar, or Shatter.
Extra Attack. The Chimaera is able to make two attacks with its claws, its bite, or its shortbow.
Claws. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) slashing damage.
Bite. Melee Weapon Attack +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) piercing damage
Shortbow. Ranged Weapon Attack: +5 to hit, range 80/320 ft., one target. Hit: 6 (1d6 +3) piercing damage.
Spellcasting. The Chimaera can cast any of its known spells, using Charisma as its spellcasting ability.
Chimaeras Endurance (1 per short rest). If it takes damage from a melee attack that would usually reduce its hit points to 0 or fewer, the Chimaera can choose to be reduced to 1 HP instead.
Chimaeras Escape (1 per short rest). The Chimaera can use this ability to attempt to dodge a ranged attack by making a Dexterity saving throw (DC 14) taking no damage on a successful save and half damage on a failed one.
Unbreakable Chimaera (1 per long rest). When falling the Chimaera can cast Feather Fall on itself as a reaction without requiring any components or expending a spell slot.
Description
This creation is the generic monster/NPC version of homebrew that was created specifically for one of my players based upon an NPC from that player's backstory. Natsumi is a female Human/Tabaxi Chimaera with a Warlock Hexblade slant. She is also an intelligent, sentient monster, who is capable of acting and surviving on her own, or as part of a community, or NPC party.
Lair and Lair Actions
The Chimaera can choose a sanctuary (lair) by residing in that place for 30 days, provided the place it wants is not already the lair of another creature. After acquiring a sanctuary, the Chimaera must reside there for at least one consecutive week, every 30 days or lose the benefits that her lair provides. The Chimaera can take the following actions as long as it remains within the sanctuaries boundaries
Nine Lives (9 per 30 days). If the Chimaera takes damage from an attack that reduces it's HP to 0 or lower; it can choose to be reduced to 1 HP instead. The Chimaera can do this nine times as long as it remains within the boundaries of its sanctuary.
Any lives used up by the Chimaera is restored over 30 days as its life force is replenished and provided it remains in its sanctuary for the entire 30 days.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
8/21/2019 11:40:20 AM
|
209
|
1
|
1
|
Coming Soon
|
|
|
9/23/2019 9:59:04 PM
|
111
|
1
|
1.1
|
Coming Soon
|