Small Humanoid (Gnome, Wizard), Neutral
Armor Class 16 (Bracers of Defense)
Hit Points 137 (25d6 + 50)
Speed 30 ft., Fly 30 ft. (Winged Boots)
STR
13 (+1)
DEX
19 (+4)
CON
14 (+2)
INT
20 (+5)
WIS
13 (+1)
CHA
15 (+2)
Saving Throws CON +7, INT +10, WIS +6
Skills Arcana +15, History +10, Persuasion +8
Senses Darkvision 120 ft., Passive Perception 16
Languages Common, Giant, Gnomish
Challenge 14 (11,500 XP)
Proficiency Bonus +5
Traits

Legendary Resistance (3/Day). If Bigby fails a saving throw, he can choose to succeed instead.

Shielded Mind. Bigby is immune to magic that allows other creatures to read his thoughts, determine whether he is lying, know his alignment, or know his creature type. Creatures can telepathically communicate with him only if he allows it. (This trait is bestowed by his Ring of Mind Shielding.)

Special Equipment. Bigby wears a pair of Bracers of Defense, a Ring of Mind Shielding, and a pair of Winged Boots.

Actions

Multiattack. Bigby makes two Dagger attacks.

Dagger. Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (2d4 + 6) piercing damage.

Invisibility. Bigby magically becomes invisible. He can use an action to end this invisibility. (This trait is bestowed by his Ring of Mind Shielding.)

Spellcasting. Bigby casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 18, +10 to hit with spell attacks):

At will: Burning Hands, Counterspell, Disguise Self, Fire Bolt (11th level), Identify, Prestidigitation, Rope Trick

2/day each: Bigby's Hand, Fire Shield, Flame Strike, Phantasmal Killer

TimmyBoi05

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