Clockwork Synergy. This clockwork creature always knows its masters next move and takes its turn immediately after its creator
Tiny Constructs Fury The Gobbo can add 2 damage to any attack to a creature medium or larger.
Gobbo Surge. The Gobbo can make one or two attacks per turn but they are at disadvantage if it makes two instead of one.
Gobbo Sword. Melee Weapon Attack: +6 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 3) slashing damage.
Gobbow. Ranged Weapon Attack: +6 to hit, range 30/90 ft., 1 target. Hit: # (1d4 + 3) piercing damage.
Description
This construct was created by a mechromancer
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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