Clockwork Synergy. This clockwork creature always knows its masters next move and takes its turn immediately after its creator
Shocking Aura. any enemy creature that starts its turn within 10 ft. of the storm eagle takes (1d6) lightning damage
Multiattack. The storm eagle can make two attacks in a turn using blot-strike or talon strike
Shocking Strife. The storm eagle brings forth an aura of static that can disrupt enemy attacks, in a 30 ft circle around the storm eagle enemies must subtract a d4 from any attacks until the start of the storm eagle's next turn.
Talon strike. Melee Attack: +11 to hit, reach 5 ft., 1 target. Hit: 8 (2d4 + 5) slashing damage.
Bolt-strike. Ranged Attack: +11 to hit, range 30 ft., 1 target. Hit: 6 (1d8 + 5) lightning
Release Storm. Once per day the eagle releases its built up lightning but it causes some damage to the eagle. in a 15ft radius all creatures make a DC 19 Dexterity saving throw or take (6d8) Lightning damage, the eagle takes half this damage.
Description
This is a creature created by the mechromancer
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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