Stomach of Gods. Astralpede's have an ability called 'Stomach of Gods' this is when they lift their stomach, the victim will see un imaginable horrors and have to do a constitution saving throw or else they will have dis advantage on any kind of action roll for the rest of the fight, unless you get woken somehow.
Storage of Souls. Storage of Souls is an attack that the astralpede's do when feeding, in their stomach through the vail of horror there is a storage area where they keep paralyzed beings and feed on their souls, to get caught here you need to first be grappled, to get out of the grapple do a strength saving throw, then when you do get caught inside every time its your turn take 1d4 damage, this stops when the astralpede dies or someone uses the cantrip 'message' to get you out of the trance.
Stab. Melee Weapon Attack: 1d20 to hit, reach 5 ft., 1 target. Hit: 1 (1d10) [piercing] damage.
Charge. RangedWeapon Attack: 1d20 to hit, range 5/20ft., 1 target. Hit: 1 (1d8) [bludgeoning] damage.
If the astralpede wants, it can make a screech like sound potentially scaring his victim.
Listen. the astralpede's are blind so they rely on their hearing, when by a astralpede role for stealth or else the astralpede will hear you.
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Description
Giant centipede that burrow underground, they are amazing. Their underside is filled with this astral scenes that if you look to deep inside you will get filled with visions, brown body with yellow legs.
Lair and Lair Actions
The Astralpedes Crystal mines are big caves digged by the Astralpede thousands of years ago, filled with crystals that shine like stars they are beautiful.
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