Warden Slam. Melee Weapon Attack: +15 to hit, reach 5 ft., # target. Hit: (10d10 + 20) bludgeoning damage.
Sonically Charged Scream. Ranged Weapon Attack: +16 to hit, range 60 ft., 1 target. Hit: (13d10 + 20) Thundering damage.
Description
This monster can only spawn in the darkest most corrupted areas.
All solid objects in a 6 foot radius are turned to skulk.
Is blind
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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