Death Wax. When the Candlehead is reduced to 0 hit points, its waxy flesh immediately start to bobble and explode. Each creature within 10 feet of it must succeed on a DC 12 Dexterity saving throw or take 9 (2d8) acid damage.
Multiattack. The Candlehead makes two Fire Fist or Necrotic Ray attacks.
Fire Fist. Melee Spell Attack: +5 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) fire damage.
Candle Ray. Ranged Spell Attack: +5 to hit, range 60 ft., one target. Hit: 10 (3d6) radiant damage.
Spellcasting. The Candlehead casts one of the following spells, requiring no material components and using Intelligence as the spellcasting ability (spell save DC 12):
Description
When Candlehead mages die, their wax violently explodes, sending a shower of magical acidic wax in all directions.
Candleheads
First ever encountered in the feywild, it was thought that they were the biproduct of chaotic magic phenomena and created by accident or by chance. The Eladrin elves of summer have later discovered that they were deliberately created as spy-troops for the winter king.
The creator of this strange lifeform is not however the archfey of winter and strife, but a gift bestowed upon the winter hags, from none other than the Spider Queen herself. Lollth.
The hags twist the minds of ascended darlings to create their most loyal and cunning subjects.
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