Medium Humanoid (Dwarf), Lawful Good
Armor Class 17 (splint)
Hit Points 58 (9d8 + 18)
Speed 25 ft., Swim 30 ft.
STR
18 (+4)
DEX
16 (+3)
CON
14 (+2)
INT
10 (+0)
WIS
15 (+2)
CHA
16 (+3)
Skills Athletics +12, Perception +10
Senses Darkvision 60 ft., Passive Perception 16
Languages Common, Dwarvish
Challenge 3 (700 XP)
Proficiency Bonus +2
Traits

Dwarven Resilience. They have advantage on saving throws against poison, and they have resistance to poison damage.

Equipment. Bakrid Orehelm is equipped with 2x potions of greater healing and a potion of water breathing. 

Actions

Multiattack. Bakrid Orehelm makes two battleaxe attacks or Heavy Crossbow Attacks

Battleaxe. Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.

Heavy Crossbow. Ranged Weapon Attack: +5 to hit, range 100/400 ft., one target. Hit: 6 (1d10 + 1) piercing damage.

Bonus Actions

Captains at the Helm. As a bonus action Bakrid Orehelm shouts out a rallying call, boosting the morale and fighting spirit of those who can hear him within 60ft. For 1 minute affected creatures gain 2d6+4 temporary hitpoints and gain advantage on their next attack roll. This can be used 1/long rest.

Description

Bakrid Orehelm is an old Dwarven Sailor within the realm of Eddika, one who never backs down from a fight or a chance to earn a bit of coin. He treats his crew with respect as long as they respect him.

Previous Versions

Name Date Modified Views Adds Version Actions
5/16/2024 4:35:24 AM
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Monster Tags: NPC

Habitat: ArcticCoastalForestGrasslandHillMountainUnderdarkUrban

jessestokes1997

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