Armor Class
16
(hide armor, shield)
Hit Points
36
(6d8 + 12)
Speed
30 ft.
STR
14
(+2)
DEX
14
(+2)
CON
14
(+2)
INT
10
(+0)
WIS
12
(+1)
CHA
10
(+0)
Saving Throws
DEX +4, CON +4
Skills
Acrobatics +5, Perception +4, Stealth +5
Senses
Tremorsense (only in desert), Passive Perception 10
Languages
Common
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Pack Tactics. The thug has advantage on an attack roll against a creature if at least one of the thug’s allies is within 5 feet of the creature and the ally isn’t incapacitated.
Actions
Multiattack. The Bedine Warrior makes two attacks.
Spear. Melee or Ranged Weapon Attack: +5 to hit, reach 5 ft. or range 20/60 ft., one target. Hit: 5 (1d6 + 2) piercing damage, or 6 (1d8 + 2) piercing damage if used with two hands to make a melee attack.
Longbow. Ranged Weapon Attack: +5 to hit, range 150/600 ft., one target. Hit: 6 (1d8 + 2) piercing damage.