Medium Humanoid, Any Alignment
Armor Class 15 (chain shirt)
Hit Points 78 (8d8 + 8)
Speed 30 ft.
STR
11 (+0)
DEX
14 (+2)
CON
13 (+1)
INT
12 (+1)
WIS
14 (+2)
CHA
16 (+3)
Saving Throws DEX +5, WIS +5
Skills Acrobatics +4, Perception +5, Performance +6
Senses Passive Perception 15
Languages any two languages
Challenge 8 (3,900 XP)
Proficiency Bonus +3
Actions

Multiattack. The bard makes two Shortsword or Shortbow attacks. It can replace one attack with a use of Spellcasting.

Shortsword. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 5 (1d6 + 2) piercing damage. 2d8 psychic damage

Shortbow. Ranged Weapon Attack: +4 to hit, range 80/320 ft., one target. Hit: 5 (1d6 + 2) piercing damage.

Spellcasting. The bard casts one of the following spells, using Charisma as the spellcasting ability (spell save DC 12):

At will: wall of force, mislead, Hypnotic Pattern,Forcecage

1/day each: Blindness/Deafness, Silence, sleep

Bonus Actions

Taunt (2/Day). The bard targets one creature within 30 feet of it. If the target can hear the bard, the target must succeed on a DC 12 Charisma saving throw or have disadvantage on ability checks, attack rolls, and saving throws until the start of the bard’s next turn.

Description

Bards are gifted poets, storytellers, and entertainers who travel far and wide. They’re commonly found in taverns or in the company of jolly bands of adventurers, rough-and-tumble mercenaries, and wealthy patrons.

Habitat: Urban

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