Medium Humanoid, Chaotic Evil
AC 14 (Chain Shirt)    Initiative +1 (11)
HP 34 (4d8 + 16)
Speed 30 ft.
Mod Save
STR 16 +3 +3
DEX 12 +1 +1
CON 18 +4 +4
Mod Save
INT 6 −2 −2
WIS 12 +1 +1
CHA 7 −2 −2
Skills Athletics +8, Intimidation +1, Survival +4
Resistances Poison
Immunities Charmed
Senses Darkvision 60 ft.; Passive Perception 11
Languages Common, Goblin, Orc
CR 1 (XP 200; PB +2)
Traits

Without Pain (Recharges after a Short or Long Rest). The Chaos Trooper doesn't feel pain and sometime still fights after sustaining grave injuries. When their Hit Points are reduced to 0 in a single attack that dealt less than 10 damage, the Chaos Trooper is reduced to 1 HP instead.

Actions

Blade. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 9 (1d12 + 3) slashing damage.

Blunt Weapon. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 3) bludgeoning damage.

Bonus Actions

Maddening Influence. As a bonus action, the Chaos Trooper can move up to their speed toward a hostile creature that they can see.

Description

The most common members of the Chaos armies are usually referred to as Chaos Troopers. It is hard to say exactly from what world or race each one of them comes, as the influence of their god is slowly deforming them into more and more grotesque forms. They are the most numerous in the armies commanded by the Prophet of Chaos. She prefers to march along with their armies and attack from the frontline, staying with her troops no matter how harsh the battle becomes. It surely earned her respect, even from the enemies. Yet, I can't help but wonder if the reason is not much simpler. Maybe, somewhere deep down, she pushes herself into the fiercest of battles exactly because of what they offer—a promise of death. 

Habitat: DesertForestMountainSwampUrban

Andybastman

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