Small Plant (Any), Unaligned
Armor Class 13
Hit Points 22 (22d4 + 8)
Speed
STR
14 (+2)
DEX
12 (+1)
CON
14 (+2)
INT
6 (-2)
WIS
10 (+0)
CHA
10 (+0)
Senses Passive Perception 10
Languages --
Challenge 1/2 (100 XP)
Proficiency Bonus +2
Traits

Damage Resistance Poison

Damage Vulnerabilities Fire

Senses passion perception 10

Language Pokemon

 

 

Actions

Vine Whip melee weapon attack

            + 4 to hit reach 10 FT one target hit 9 (2d6+2) bludgeoning damage the target is grappled (escape DC 12) If a medium or small creature and does not have another creature grappled it becomes grappled 

Leech Seed

Bonus Actions

Enter the description for how bonus actions work for your monster here.

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

Enter a general description for your monster here.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Tinkpat85

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