Multiattack. The Bounty hunter makes two melee attacks: two with its handaxes. Or the Bounty hunter uses its spear attack.
Handaxe. Melee Weapon Attack: +5 to hit, reach 5 ft., 1 target. Hit: 6 (1d6 + 3) slashing damage.
Spear. Ranged Weapon Attack: +5 to hit, range 15/15 ft. 1 target. Hit: 5 (1d4 + 3) piercing damage. If the target is a creature category size large or smaller, it must succeed on a DC 13 Strength saving throw or be pulled within 5 feet of the bounty hunter. If the target is pulled within 5 feet, the bounty hunter can make one Handaxe attack against it as a bonus action.
Mark: The Bounty Hunter chooses a creature he can see within 60 feet. The Bounty Hunter focuses all of his attention on that creature. for one hour, The Bounty Hunter deals an extra 1d6 damage to the target whenever he hits with a weapon attack, and he had have advantage on any Wisdom (Perception) or Wisdom (Survival) check he makes to find it.
Description
Bounty Hunters are hired proffesionals in killing to eliminate a treath. They live among normal people in cities and towns and know how to strike an enemy down efficiently. They carry handaxes and an spear attached to a rope to pull enemy's closer and keep them from fleeing.
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Posted May 18, 2024The Bounty Hunter has gone trough many changes but this will be the final version. I was not sure if i wanted to give it sneak attack since i want the enemy more to feel like a scary brute that also uses stealth to its advantage rather then relying on hiding or others being near him. Use it if you want, feel free to leave your ideas and opinions.
(This was inspired by Darkest Dungeon + Dumb Dumbs and Dragons podcast.)