Keen Smell: The cazador has advantage on Wisdom (Perception) checks that rely on smell.
Poisonous Sting: The cazador's sting attack deals an extra 7 (2d6) poison damage on a hit. A creature poisoned by the cazador must make a DC 13 Constitution saving throw at the start of each of its turns or take 7 (2d6) poison damage.
Sting: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 6 (1d6 + 3) piercing damage, and the target must make a DC 13 Constitution saving throw, taking 14 (4d6) poison damage on a failed save, or half as much damage on a successful one.
Mandibles: Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 8 (1d10 + 3) slashing damage.
Description
Mutated Insectoid Horror
Cazadors are giant mutated insect creatures that roam the wasteland, hunting any living prey they can find with their keen senses of smell and compound eyes. Their bodies are covered in a thick chitinous exoskeleton, providing protection from attacks. Cazadors attack with venomous stingers and powerful mandibles that can shred flesh from bone.
Previous Versions
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5/19/2024 3:58:50 AM
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5/19/2024 4:00:29 AM
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1
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1.1
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Coming Soon
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