Medium Dragon, Unaligned
Armor Class 15 (natural armor)
Hit Points 77 (14d8 + 42)
Speed 15 ft., Fly 60 ft.
STR
14 (+2)
DEX
10 (+0)
CON
14 (+2)
INT
7 (-2)
WIS
8 (-1)
CHA
4 (-3)
Saving Throws STR +5, DEX +3, CON +5
Skills Acrobatics +3, Intimidation +4, Perception +2, Survival +2
Damage Vulnerabilities Psychic, Slashing from a Vorpal Sword
Damage Resistances Fire
Senses Darkvision 50ft, Passive Perception 14
Languages Draconic only understands ancient draconic called "Darvodin" and doesnt speak --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Keen Hearing and Sight. The Primal Wyvern has advantage on Wisdom (Perception) checks that rely on hearing or sight.

Expert Dragon Hunters. Primal Wyverns have advantage on attack rolls made against any creature with the dragon type that is lower then its CR or are of wyrmling class and lower, dragon type creatures also have disadvantage against their breath attacks that are lower then its CR or are wyrmling class or lower. these effects do not effect aspects or greatwyrms.

Unusual Vulnerability. The Primal Wyvern has vulnerability to adamantine, mithril, gold, and platinum weapons and creatures who are wearing armor or welding a shield of the following metals have advantage on saving throws against the Primal Wyvern breath attack. 

Primal Resistance. The Primal Wyvern has advantage on saving throws against spells casted from a dragon, it also has resistance from spell damage and breath attack damage made from true dragons. 

 

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 11 (2d6 + 1)piercing damage and (1d4 + 1) (acid, fire, poison, cold, or lightning) damage .

Claws. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 13 (1d6 + 1)slashing damage.

Elemental Spew. Range Weapon Attack: +6 to hit, reach 10/30 ft., one target. Hit: 13 (1d4 + 1) (acid, fire, poison, cold, or lightning) damage.

Tail Attack. Melee Weapon Attack: +10 to hit, reach 15ft., one creature. Hit: 11 (1d4 + 1) bludgeoning damage.

Description

Primal Wyverns are the evolutionary bridge between true dragons and wyverns. They have the body structure of a wyvern but without the stinging barb at the end of its tail. it can use its Breath similar to that of true dragons but unlike true dragon's breath attacks it is very unstable and can be explosive. Baby Primal Wyverns are about the size of a small horse.

 

Big Game Hunters. Primal Wyverns hunt any and all creatures that are the size of a bear or larger but their favorite food is other draconic creatures, primarily true dragons and their own kind, due to this they rarely attack humanoid settlements unless it is struggling with finding ample food sources when fully grown, traders that travel with cattle or other large creatures run the risk of attack from a primal wyvern when they enter its territory.  

 

Ancient Growth and Reproduction. Primal Wyverns mating and courting is extremely rare, primal wyverns will only mate when they reach sexual maturity around 300 years old, once ready males will leave the safety of their lair in search of a female. once found it must make a brilliant display of low grumbles and color with its breath. if successful it will mate with the female for life and the female will move into the males lair bringing all of its wealth and trophies, if two males are vying over a female many times it will lead to a destructive and deadly fight leading to either one or both of them dying in the process, if a female is displeased by the courting of a male it will attack the male which leads to a similar outcome. females take approximately 20 years to lay a batch of eggs and the size of the clutch can range in size between one to four eggs and take 25 years for it to hatch in the right environment, eggs will hatch if it is put and kept in extreme elemental energy that corresponds with the primal wyvern type, the egg can only began the hatching process if it has a decent amount of draconic blood spilled on it every year to keep it from being destroyed by the concentrated amount of elemental energy needed for it to hatch, if it is removed during this process, it can lie dormant for up to 10,000 years until it has the right environmental needs. once the eggs hatch both parents will care for and protect their young violently for 5 years, afterwards the young will leave the nest, during this 50 year time the female will not have any more eggs and will wait 20 more years until it will have another clutch. the babies will stay in the territory of the mother and father until they reach young stage and will then leave to wonder the world. Primal Wyverns at this stage grow fast when given room, ample food and freedom making young and adult primal wyverns very dangerous attacking anything it sees as a food source including towns and villages and will reach their adult stage around the age of 35 and will not make a lair until it reaches the ancient stage at 260 years old. only then will it find a place to set up its lair and the process starts all over again. the longest lived primal wyvern was around 600 years old. 

 

Mount of Kings. It is rare but some can tame and even more rare breed primal wyverns but the process most often leads to the death of the tamer or the destruction of cities. wild primal wyverns cannot be tamed by any means which requires those that wish to tame one to take eggs. the process to hatch an egg of a primal wyvern is not well known and only few know how to breed them, those that do know keep the knowledge close and rarely speak about it. however some due offer their knowledge for the right amount of coin. once it is hatched in a domestic it will bond with the first humanoid it sees and serve it and the bloodline of the person until it dies of old age or no more of the persons bloodline exist. those who are able to get two primal wyverns eggs of sperate clutches to try and keep a breed more but the process takes many generations for this to achieve. but for those who are successful have one of these creatures raw primal draconic power, they could change the fate of cities or countries but could also bring ruin to those they see fit.

 

Previous Versions

Name Date Modified Views Adds Version Actions
5/20/2024 3:34:08 AM
1
1
--
Coming Soon

Habitat: ArcticCoastalDesertForestGrasslandHillMountainSwamp

crimsonlord1213

Comments

Posts Quoted:
Reply
Clear All Quotes