Large Beast, Unaligned
Armor Class 15 Natural Armor
Hit Points 85 (10d10 + 3)
Speed 30 ft., Swim 40 ft., Climb 25 ft.
STR
18 (+4)
DEX
16 (+3)
CON
16 (+3)
INT
4 (-3)
WIS
14 (+2)
CHA
8 (-1)
Saving Throws DEX +6, WIS +5
Damage Resistances Cold, Fire
Senses Passive Perception 15
Languages --
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Camouflage.  The Aqua-Terramorph has advantage on Dexterity (Stealth) checks made to hide.

Electroreception. The Aqua-Terramorph can sense the location of creatures that are within 30 feet of it and in contact with water.

Actions

Multiattack. The Aqua-Terramorph makes three attacks: one with its bite and two with its claws.

Bite. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 4) piercing damage.

Claw. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 10 (2d6 + 4) slashing damage.

Tail Slap. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 13 (2d8 + 4) bludgeoning damage, and the target must succeed on a DC 15 Strength saving throw or be knocked prone.

Burst Speed (Recharge 5-6). The Aqua-Terramorph moves up to twice its speed without provoking opportunity attacks.

Bonus Actions

 

Reactions

Reactive Tail. When a creature ends its turn within 10 feet of the Aqua-Terramorph, it can make a tail slap attack against that creature.

 

Legendary Actions

 

Mythic Actions

 

Description

The Aqua-Terramorph is an agile, amphibious predator perfectly adapted to the fluctuating environment of The Wash. This creature has a sleek, elongated body measuring around 12 feet in length, with a strong yet flexible spine allowing for swift movements both in water and on land. Its skin is a chameleon-like blend of blues and sandy browns, providing excellent camouflage against both the ocean’s depths and the rocky canyon walls.

Head:

The head of the Aqua-Terramorph is distinctly fish-like with large, multifaceted eyes capable of excellent vision in low-light conditions. Its eyes have a nictitating membrane that protects them from debris during flash floods. It has a wide, powerful jaw lined with rows of sharp, backward-pointing teeth designed to grasp slippery prey. Sensitive barbels protrude from its chin, helping it detect vibrations and movements in the water and on land.

Body:

The creature's body is covered in a combination of smooth, hydrodynamic scales and tough, leathery patches, which protect it from the harsh rocky environment. Running along its back is a fin-like ridge that helps stabilize it when swimming and can flatten against its body when it’s on land. Its limbs are a unique blend of aquatic and terrestrial features: webbed, clawed forelimbs that can paddle through water or dig into canyon walls, and muscular, retractable hind limbs that allow for powerful leaps across rocky terrain.

Tail:

Aqua-Terramorph’s tail is long and muscular, ending in a broad, paddle-like fin that provides propulsion in the water. When on land, the tail assists in balancing and stabilizing the creature during rapid movement or when striking prey.

Behavior:

The Aqua-Terramorph is primarily a solitary predator, territorial and highly intelligent. It uses the maze-like canyons of The Wash to ambush prey, waiting motionless in the water or perched on rocky outcrops. During the dry periods, it may retreat to hidden underwater caverns where it remains dormant, conserving energy. It is also known to create temporary nests in crevices where it lays eggs, which are guarded fiercely until they hatch.

Lair and Lair Actions

 

Previous Versions

Name Date Modified Views Adds Version Actions
5/20/2024 3:59:44 AM
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Habitat: CoastalMountainSwampUnderwater

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