Large unknown (Angel, Warforged), Chaotic Neutral
Armor Class 20
Hit Points 306 (162d12 + 144)
Speed 200 ft., Walk 90 ft. He can run several times faster than a human and can run across a continent in minutes
STR
20 (+5)
DEX
20 (+5)
CON
19 (+4)
INT
4 (-3)
WIS
14 (+2)
CHA
19 (+4)
Saving Throws STR +14, CON +13, CHA +13
Skills Acrobatics +25, History +15, Perception +14
Damage Immunities All damage from spells, Acid, Cold, Fire, Poison, Thunder, Bludgeoning damage from falling
Senses Blindsight He is blind already so it only makes sense , Truesight This is due to the ability to see ki which allows him to see , Passive Perception 13
Languages All All
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

 

Godhood: Being a god Augus can ignore most natural elements such as heat and cold

Ki sense: Being a blind god Augus can see through peoples Ki which he usually judges as their fighting prowess  and their strength amount 


Cantrips (at will): Sending Spell  

Actions

Fury of blows. Melee Weapon Attack: +1d20 to hit, 30 ft., 1 target. Hit: 2d10 + 5 bludgeoning damage.

Mad Dash. Melee Weapon Attack: +1d20 to hit, 120 ft., 4 targets (see if it beats their AC)(If it is equal they can block it without a check). Hit: 2d10 + 5 bludgeoning damage.

Wailing Dark. Melee Weapon Attack: +1d20 to hit, 30 ft., 1 target. Hit: 4d10 + 5 Slashing damage.

Wailing Dark Dash. Melee Weapon Attack: +1d20 to hit, 120 ft., 6 targets  (see if it beats their AC)(If it is equal they can block it without a check). Hit: 4d10 + 5 Slashing damage.

Into the Dark. Melee Weapon Attack: +1d20 to hit, 30 ft - 200 ft ., 1 target. Hit: 5d10 + 10 Piercing damage, force damage, and radiant damage (opponent is knocked back as far as Augus grows the blade or they take 10 more piercing damage).

Radiant Sun Bolt : Ranged Weapon Attack: 1d20 to hit, range 120 ft, 1 - 10 targets, hit  5d4 + 1-20 (1 for each orb), radiant damage 

Wailing wave: Ranged Weapon Attack: 2d20 to hit, range 150 ft, 1 (Can be an AOE if done horizontally) target/s, hit  4d10 + 5 , radiant damage and slashing  

 

 

Bonus Actions

Flight: Augus possesses the ability to fly at incredibly high speeds by releasing Mantra from his body (Allows up to 200ft of movement)

Taunt: Augus can trick even the most calm and collected fighters into focusing on him. He is the god of greed after all. (opponent must make a con. save of 13 to ignore his taunt)

 

Reactions

Trade blows: Augus loves to fight back as he is hit so he can give an attack as he takes one. 2d8 of damage (if he has wailing dark drawn it goes up to 5d8).

Legendary Actions

MY BATTLE - This transfers Augus and one opponent to the moon in order to have a solo fight for 1 round of combat (starting the following round). Both combatants get a +5 modifier to their damage however.

A TRUE FIGHTER - Augus has advantage on strength, dexterity, and charisma checks for 3 rounds of combat (can be in the form of a +6 to 3 checks or an alternative roll).

A swordsman at Heart - This skill is activated automatically when Augus draws Wailing Dark. He can choose to use one round to concentrate his ki into his blade and deal 3 extra die of damage on his next 2 attacks. 

 Adaptation - Being a god has its perks. Augus can slowly begin to adapt to different environments this is how he developed the ability to breathe in space and ignore heat (The only thing he can not adapt to is physical damage). 

Mythic Actions

Mantra Affinity of Greed - This ability allows Augus to take in damage for two rounds and dish the total amount of damage back to his opponent or among a group how he pleases. Augus also gets to roll a d10 as a multiplier for the damage. This can be used 2x in an encounter.

Halo: Augus is able to activate his halo to unleash his full power. This gives him a buff of two extra hit die to all of his attacks. Due to his halo appearing behind him and granting him an aura he also  deals an additional 2d10 of radiant damage on top of his attacks. This action is automatically activated when Augus reaches half health. 

Description

Augus (オーガス, Ōgasu) is a Demigod of the Seven Deities and Asura's former friend and mentor. His Mantra Affinity is Greed. He was formerly one of the Eight Guardian Generals and former Guardian General of Greed, who served the Army of Shinkoku and the Emperor to fight against the Gohma. 

His life is driven only by the need of satisfying his vices, encompassing delicious food, fine wine, beautiful women and his true passion: battle. Augus does not care about good or evil, as he fights only for the thrill it provides him.

He did not believe in Deus' cause, but sided with him only to keep enjoying the pleasures of life. His ultimate desire was to face Asura in battle, whom he believed to be just like him and the only one who truly understands him.

Lair and Lair Actions

Augus is usually in  Kanazuki Spring due to the high temperature waters which rejuvenate the spirt and help restore Ki. He is usually surrounded by female attendants who serve Augus but is always being watched by his "allies". 

thilton641

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