Medium Humanoid, Any Alignment
Armor Class 12 Cloak of Protection
Hit Points 13 (3d8)
Speed 30 ft.
STR
8 (-1)
DEX
10 (+0)
CON
8 (-1)
INT
14 (+2)
WIS
11 (+0)
CHA
10 (+0)
Skills Arcana +4, History +4
Senses Passive Perception 11
Languages Common
Challenge 1/4 (50 XP)
Proficiency Bonus +2
Traits

Cloak of Protection. The Bandit Mage wears a cloak of protection, increasing their AC by 1. (Already factored into statblock.)

Wand of the War Mage.The Bandit Mage uses a enchanted wand. This wand can ignore half cover and grants +1 to spell attack roles. (Already factored into statblock.)

Actions

Wand Burst. Ranged Spell Attack: +4 to hit, range 60 ft. One target. 1d10+2 force damage.

Spellcasting. The apprentice casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 12):

At will: Mage hand, Thunderclap.

1/day each: Burning hands, Command, Shield.

Previous Versions

Name Date Modified Views Adds Version Actions
5/21/2024 10:06:39 AM
11
2
1
Coming Soon

Monster Tags: humanoid

Habitat: Urban

Dawn_37

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