Devouring presence: Anything within 10' of the tentacle slug will be under continuous assault from it's smaller tentacle mouths which are constantly trying to consume all organic matter it comes in contact with. Any creature that starts it's turn within 10' of the tentacle slug takes 2d4 piercing damage unless it is a construct or other similar inorganic creature.
Unstoppable: The tentacle slug is not hindered by difficult terrain and can climb over any obstacle that is 20' tall or less without slowing down.
Multi-attack: The tentacle slug makes 4 attacks each turn, one with it's beak, and three fanged tentacle attacks.
Beak: Melee weapon attack: +12 hit, reach 10 ft., all targets within a 5 ft' radius. Hit: 32 (4d10+8) slashing damage.
Fanged Tentacle: Melee weapon attack: +12 hit, Reach 10 ft., one target. Hit: 16 (4d4+8) piercing damage.
Engulf: (Recharge 5-6) The tentacle slug attempts to completely engulf all the creatures that it hit with it's beak attack this turn. Any creature that took damage from the beak attack must make a STR save vs. DC = 15 or be engulfed by the slug. Engulfed creatures are incapacitated , and take 3d6 acid damage at the start of each of their turns. They are also suffocating unless they do not need to breathe. If the tentacle slug take more than 40 damage in one turn any engulfed creatures that are still alive can make a new STR save and can escape on a success.
Acidic Slime: Anytime the tentacle slug is struck my a melee weapon attack that deals damage, the attacker must make a DEX save vs. DC = 14 or take 2d6 acid damage as the corrosive enzymes in the slugs slime start to digest their flesh.
Description
The tentacle slug is a giant abomination caused by the mutagenic effects of farstone, and can become quite large if exposed to large quantities of it. The tentacle slug is bright red brown, with bands of blue and purple. It is covered in thousands of tentacles of various sized and shapes, most end in mouths filled with sharp teeth or snapping beaks. Other tentacles end in glowing orbs of shifting multi-colored light. The tentacle slug only exists to consume all life, and will move over an area meticulously stripping the landscape of all organic material until all that is left is lifeless dirt and rock. The tentacle slug will ignore anything that is not made or organic material, such as golems and constructs.
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