Large Construct, Unaligned
Armor Class 17 (natural armor)
Hit Points 136 (13d10 + 85)
Speed 20 ft.
STR
20 (+5)
DEX
9 (-1)
CON
20 (+5)
INT
3 (-4)
WIS
11 (+0)
CHA
1 (-5)
Damage Immunities Poison, Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks that aren't Adamantine
Senses Darkvision 60 ft., Passive Perception 10
Languages Understands the languages of its creator but can't speak
Challenge 7 (2,900 XP)
Proficiency Bonus +3
Traits

Immutable Form. The Arcane Construction is immune to any spell or effect that would alter its form.

Magic Resistance. The Arcane Construction has advantage on saving throws against spells and other magical effects.

Magic Weapons. The Arcane Construction weapon attacks are magical.

Actions

Multiattack. The golem makes two slam attacks.

Slam. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.

Arcane Explosion (Recharge 5-6). The Arcane Consturction releases a burst of arcane energy in a 20-foot radius centered on itself. Each creature in that area must make a DC 14 Dexterity saving throw, taking 13 (3d8) force damage on a failed save, or half as much damage on a successful one.

Description

Arcane Constructions are magical constructs made out of a process of arcane manifestation and engineering. Like other constructs, they are nearly impervious to spells and ordinary weapons. Generally these constructs are commanded through a Arcane necklace.

AliFromHR

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