Medium Humanoid, Chaotic Evil
Armor Class 11 Blood red robe
Hit Points 48 (3d20 + 12)
Speed 10 ft.
STR
9 (-1)
DEX
8 (-1)
CON
11 (+0)
INT
17 (+3)
WIS
19 (+4)
CHA
14 (+2)
Saving Throws WIS +6
Damage Resistances Damage of the type matching the animated breath's form (acid, cold, fire, lightning, or poison)
Senses Passive Perception 18
Languages Draconic
Challenge 2 (450 XP)
Proficiency Bonus +2
Actions

Action Melee Attack. Handaxe Attack: +1 to hit, reach 10 ft., 1 target. Hit: 1d8 + 4 (1d12) slashing damage. 

Reactions

Reaction Name. Enter the description for your action.

Legendary Actions

Enter the description for how legendary actions work for your monster here.

Legendary Action Name (Costs # Actions). Enter the description for your legendary action.

Mythic Actions

Enter the description for how mythic actions work for your monster here.

Mythic Action Name (Costs # Actions). Enter the description for your mythic action.

Description

The Bone Priest is a robed dragonborn who advises a Bone Lord. They are in charge of all Sacrifices to Omnicidicus in their legion of the Army of Bone.

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Habitat: ArcticForestHillMountainUrban

LordTrellix

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