Medium Humanoid (Any Race), Any Alignment
Armor Class 15 Scale Mail
Hit Points 16 (3d10)
Speed 30 ft., Swim 60 ft.
STR
10 (+0)
DEX
10 (+0)
CON
10 (+0)
INT
10 (+0)
WIS
16 (+3)
CHA
14 (+2)
Skills Persuasion +4, Religion +4
Senses Darkvision 60ft, Passive Perception 12
Languages Any one language (usually Common)
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

Spellcasting. The acolyte is a 1st-level spellcaster. Its spellcasting ability is Wisdom (spell save DC 12, +4 to hit with spell attacks). The acolyte has following cleric spells prepared:

Cantrips (at will): toll the dead, resistance, thaumaturgy

1st level (3 slots): bane, inflict wounds, command

Actions

Club. Melee Weapon Attack: +2 to hit, reach 5 ft., one target. Hit: 2 (1d4) bludgeoning damage.

Description

Cultists of Sug' Me-Oph have devoted themselves to gathering knowledge and servants for their master. Many are friendly and will be willing to barter for knowledge or try to recruit people they encounter. While their patron is evil the cult looks to gain favor with their master without having to result to barbaric means.

Monster Tags: NPC

Habitat: Urban

Barfuncle

Comments

Posts Quoted:
Reply
Clear All Quotes