Armor Class
16
Hit Points
67
(9d8 + 27)
Speed
30 ft.
STR
13
(+1)
DEX
19
(+4)
CON
17
(+3)
INT
15
(+2)
WIS
14
(+2)
CHA
12
(+1)
Saving Throws
STR +4, DEX +7, CON +6
Skills
Arcana +6, Insight +6, Perception +6
Senses
Passive Perception 16
Languages
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Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Innate Spellcasting. The Air Genasi Monk's spellcasting ability is Constitution (spell save DC 14, +6 to hit with spell attacks). It can innately cast the following spells, requiring no components:
At will: gust
3/day each: feather fall, magic missile, zephyr strike
2/day: fly
1/day each: freedom of movement
Unarmored Defense. While the Air Genasi Monk is wearing no armor and wielding no shield, its AC includes its Wisdom modifier.
Actions
Multiattack. The Air Genasi Monk makes two unarmed strikes.
Unarmed Strike. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage plus 9 (2d8) force damage. This is a magic weapon attack.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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8/25/2019 9:19:32 AM
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10
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9
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Coming Soon
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Posted Feb 23, 2020Why is levitate not on here? An Air Genasi has the following trait:
Mingle with the Wind
You can cast the levitate spell once with this trait, requiring no material components, and you regain the ability to cast it this way when you finish a long rest. Constitution is your spellcasting ability for this spell.
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Posted Feb 23, 2020This isn't necessarily intended to be a direct conversion; you'll note that all the innate spells have been modified a bit. In this case, the Air Genasi Monk could substitute Fly in cases where it might conceivably use levitate. Or, feel free to change its Fly to Levitate if you feel that the former is too much of a departure.
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Posted Feb 23, 2020Gotcha, I forgot fly can be used on another target not just self otherwise I wouldn't even have asked. Makes sense.