Gargantuan Swarm of Gargantuan monstrosities, Any Alignment
Armor Class 9999 angelic
Hit Points 2000 (1d20 + 5000)
Speed
STR
30 (+10)
DEX
30 (+10)
CON
30 (+10)
INT
30 (+10)
WIS
30 (+10)
CHA
30 (+10)
Senses Passive Perception 9999
Languages English
Challenge 30 (155,000 XP)
Proficiency Bonus +9
Traits

special  trait: Angelic gate seal roll 1D20 for this to work if 16 and above this monster takes no damage for three turns

Actions

Action Name. Enter the description for your action.

Action Melee Attack. Melee Weapon Attack: [roll]1d20+10[/roll] to hit, reach 50 ft., player who agroad target. Hit: (1d20 + 10) [slicing] damage. 

Bonus Actions

passive action:this action is used the Angelic monstrosity deals 10 plus damage for every turn that it takes 20 damage this also stacks

Legendary Actions

passive action: this action makes it so in combat when Angelic gate seal is used this monster does not take any damage for four turns and has to roll a 10 for Angelic gate seal to work

Mythic Actions

passive action: this action makes it so in combat when Angelic gate seal is used this monster does not take any damage for five turns and has to roll a 5 for Angelic gate seal to work

Lair and Lair Actions

Enter a description of your monster's lair here.

Lair Actions

On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:

  • Enter a description for a lair action.
  • Enter a description for a lair action.

Regional Effects

The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:

  • Enter a regional effect description.
  • Enter a regional effect description.

If the [monster name] dies, these effects fade over the course of #d# days.

Monster Tags: Angelhumanoid

twisted_wolf_silver

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