Armor Class
15
(leather)
Hit Points
52
(8d8 + 16)
Speed
30 ft.
STR
16
(+3)
DEX
12
(+1)
CON
14
(+2)
INT
9
(-1)
WIS
8
(-1)
CHA
15
(+2)
Saving Throws
CON +4, CHA +4
Skills
Athletics +4
Senses
Passive Perception 12
Languages
--
Challenge
3 (700 XP)
Proficiency Bonus
+2
Traits
Resilient Hero. Darrett has advantage on Strength saving throws.
Action Surge (1/day). Darrett can use another action.
Actions
Multiattack. Darrett makes two Longsword attacks.
Longsword. Melee Weapon Attack: +6{"diceNotation":"1d20+6","rollType":"to hit","rollAction":"Longsword"} to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage, or 8 (1d10 + 3) slashing damage if used with two hands.
Bonus Actions
Second Wind. Darrett heals for 2d6 hit points.
Reactions
Parry. Darrett adds 2 to his AC against one melee attack that would hit it. To do so, he must see the attacker and be wielding a melee weapon.
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