Armor Class
10
Hit Points
1
(1d10 - 1)
Speed
20 ft.
STR
2
(-4)
DEX
11
(+0)
CON
9
(-1)
INT
2
(-4)
WIS
10
(+0)
CHA
4
(-3)
Saving Throws
DEX +2
Damage Vulnerabilities
Acid, Necrotic
Damage Resistances
Bludgeoning
Damage Immunities
Fire
Condition Immunities
Charmed, Frightened, Incapacitated, Stunned
Senses
Darkvision 30 ft., Passive Perception 10
Languages
--
Challenge
1 (200 XP)
Proficiency Bonus
+2
Traits
Keen Smell. The rat has advantage on Wisdom (Perception) checks that rely on smell.
Greasy Fur. The rat, due to being coated in a strange slippery combustive substance the rat is very hard to forcefully grab or catch; disadvantage on grapple checks against it
Actions
Bite. Melee Weapon Attack: +0 to hit, reach 5 ft., one target. Hit: 1 piercing damage.
Barrel Toss. The rat is thrown into the enemies, if attack hits; 1d8 damage for all within 8 feet, fire damage. Uses owners bonus action.
Shock Skid. The rat barrels under the feet of a single foe, 1d10 dmg if hit. Uses owners bonus action
Comments