Eagle Eyes.+5Hit +5 Perception and better Minimum/maximum hit Range of Ranged Weapons.
Arcane Archer. Cellia Sirstones attack are all Magical.
Dual Gun Mastery. Cellia Sirstone attacks with both Strikers at once, She also dont gets disadvantage using Ranged weapons attack in Melee.
Raise Agility. When Cellia Sirstone uses the Dash action, difficult terrain doesn't cost her extra movement on that turn also when Cellia Sirstone makea a ranged attack next to a creature, she don't provoke opportunity attacks from that creature for the rest of the turn, whatever she hit or not.
Lone Wolf. Cellia Sirstone cant be suprised wahtever she sleeps or being ambushed.
Arcane Quiver. Cellia Sirstone can use Spellstrike with her Striker's, any spells that have an area of effect are contained to only affect her target.
Magus Spellcasting. Cellia Sirstone is a 15-level spellcaster. Its spellcasting ability is Intelligents (spell save DC 18, +10 to hit with spell attacks). Cellia Sirstone has following Magus spells prepared:
Cantrips (at Will): Friends, Mage Hand, Mending, Minor Illusion
1st level (4 slots): Hunters Mark, Bane
2nd level (3 slots): Locate object, Detect Thoughts
3rd level (3 slots): Counterspell, Dispel Magic
4th level ( 2 slots): arcane Eye, Locate Creature
Spellstrike Spells. Cellia Sirstone has the following Spells for her Spellstrike:
1st lvl spell Elemental Strike: changes her force damage to any Elemental damage.
2nd lvl spell Cordon of Strikes: She shots 3 times above her, that shots circle aroung her, any creature stepping inside of 10 feet of her must make a Dexterity saving throw. The target takes 2d8 piercing damage on a failed save and half as much piercing damage on a successful save.
3rd lvl spell Conjure Striker's Volley: She shots in the Air and in a 30-foot-radius, 20-foot-high cylinder centered on a point she chose. Creatures within that area must make a Dexterity saving throw. They take 6d8 piercing damage on a failed save, half as much damage on a successful save.
Legendary Agility (3/Day). Cellia Sirstone doubles her speed, gains +2 to AC, hast advantage on Dexterity saving throws, and gains an additional action on each of her turns. Duration 1 Minute (Concentraition), after losing concentraition or after one minute she loses the benefits and gets one point of Exhaustion.
Legendary Resistance (1/Day). If Cellia Sirstone fails a saving throw, she can choose to succeed instead.
Legendary Transposition. (1/Day). Cellia Sirstone can use her action to enchant her next shot and shot it at any point she can see. When it comes to a stop, she instantly teleports to an unoccupied space within 5 feet of it.
Multiattack. Cellia Sirstone makes two Cellia's Striker's attacks and one Spellstrike.
Cellia's Striker's. RangedWeapon Attack: +8 to hit, reach 0/300 ft., one target. Hit: 14 (2d8 + 7) Piercing ddamage plus 16 (2d10 + 6) Force damage.
Spellstrike. Cellia Sirstone uses one of her Spellstrike Spells.
Parry. Cellia Sirstone adds 5 to her AC against one melee attack that would hit her. To do so, Cellia Sirstone must see the attacker and be wielding her Striker's.
Evasive Shot. Cellia Sirstone Jumps 10feet away from a enemy after being hit, and shots once at them., without provoking opportunity attacks.
Enchanted Shot. Cellia Sirstone can use her reaction to magically curve her shot and re-roll that attack aiganst a different target that she can see within 60feet of her original target.
Cellia Sirstone has 5 Charges (recharging 1d4) at the start of her turn.
Gunkata. (Costs 3 Charges) 5Feet. Cellia Sirstone Strikes a target with her Striker's in the attempt to knock them back (Strenght Saving Throw DC 18) on a fail pushing the target 5 feet back and dealing 2d6 bludgeoning damage.
Frame Splash. (Costs 5 Charges) Cellia Sirstone makes one Cone 10feet attack with her Striker's.
Net Launcher. (1/Day Costs 5 Charges) Cellia Sirstone uses her Net Launcher to capture large prey (Dexterity Saving Throw DC 18) on a fail it is Restraint.
Sleep Bomb. (1/Day Costs 5 Charges) Cellia Sirstone throws a Sleep gas bottle area 25feet (Constitution Saving Throw DC 18) in the center with Disadvantage 10~20feet straight, 25feet with advantage.
On a Fail the target suffers 6 (1D10) Poison damage and is sleeping for 1Hour or until it takes damage or get wakend up through other means.
On a Succes nothing happens.
Description
Cellia Sirstone is a Magus of the Order of Arcane Archers, and Lives as a Bounty hunter.
Cellia Sirstone is known for her unique fighting style with her Magic and two Handguns Cellias Strikers.
She never failed to hunt down a Bounty.
Cellia Sirstone is a Shapechanger. As an action, she can change her appearance and her voice. She determine the specifics of the changes, including her coloration, hair length, and sex. She can also adjust her height and weight and can change her size between Medium and Small. She can make herself appear as a member of another race, though none of her game statistics change. She can’t duplicate the appearance of an individual she have never seen, and she must adopt a form that has the same basic arrangement of limbs that she have. Her clothing and equipment aren’t changed by this trait.
She stays in the new form until she uses an action to revert to her true form or until she dies.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
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5/29/2024 3:33:53 AM
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12
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0
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1.7
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Coming Soon
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5/29/2024 3:38:05 AM
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13
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1
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1.8
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Coming Soon
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