Armor Class
10
(natural armor)
Hit Points
117
(15d10 + 35)
Speed
40 ft., Fly 80 ft., Swim 40 ft.
STR
19
(+4)
DEX
14
(+2)
CON
17
(+3)
INT
12
(+1)
WIS
11
(+0)
CHA
15
(+2)
Saving Throws
DEX +5, CON +6, WIS +3, CHA +5
Skills
Perception +6, Stealth +5
Damage Immunities
Acid
Senses
Blindsight 30 ft., Darkvision 120 ft., Passive Perception 16
Languages
Common, Draconic
Challenge
5 (1,800 XP)
Proficiency Bonus
+3
Traits
Amphibious. The dragon can breathe air and water.
Actions
Multiattack. The dragon makes three attacks: one with its bite and two with its claws.
Bite. Melee Weapon Attack: +3 to hit, reach 5 ft., one target. Hit: 10 (1d6 + 2) piercing damage plus 2 (1d3) acid damage.
Claw. Melee Weapon Attack: +3 to hit, reach 3 ft., one target. Hit: 5 (1d6 + 2) slashing damage.
Acid Breath (Recharge 2–3). The dragon exhales acid in a 10-foot line that is 3 feet wide. Each creature in that line must make a DC 7 Dexterity saving throw, taking 20 (2d10) acid damage on a failed save, or half as much damage on a successful one.
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