Small Elemental, Neutral
Armor Class 15 (natural armor)
Hit Points 90 (12d10 + 24)
Speed 30 ft., Climb 30 ft.
STR
14 (+2)
DEX
14 (+2)
CON
18 (+4)
INT
18 (+4)
WIS
18 (+4)
CHA
14 (+2)
Saving Throws INT +7, WIS +7
Skills Arcana +7, Insight +12, Perception +5
Damage Resistances Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities Fire
Condition Immunities Charmed, Frightened
Senses Darkvision 120 ft., Passive Perception 15
Languages Common, Draconic, Ignan
Challenge 5 (1,800 XP)
Proficiency Bonus +3
Traits

Heated Body. A creature that touches Binky or hits it with a melee attack while within 5 feet of it takes 8 (2d6) fire damage.

Amphibious. The firenewt can breathe air and water.
Devil's Sight. Magical darkness doesn't impede the firenewt's darkvision.
Imix's Blessing. When the firenewt reduces an enemy to 0 hit points, the firenewt gains 5 temporary hit points.

Sculpt Spells. You can create pockets of relative safety within the effects of your evocation spells. When you cast a spell that deals damage, it does not affect creatures Binky decides (max 5). 
Actions

Multiattack. The salamander makes two attacks with Fire Ray or Tongue, or casts a spell.

Fire Ray. Ranged Spell Attack: +8 to hit, range 120 ft., one target. Hit: 10 (2d6 + 4) fire damage.

Tongue. Melee Weapon Attack: +7 to hit, reach 10 ft., one target. Hit: 11 (2d6 + 4) bludgeoning damage plus 7 (2d6) fire damage, and the target is grappled (escape DC 15). Until this grapple ends, the target is restrained, the salamander can automatically hit the target with its tongue, and the salamander can’t make tongue attacks against other targets.

Spellcasting. Binky casts one of the following spells, using Intelligence as the spellcasting ability (spell save DC 15):

  • At will: guidance, light, mage armor, mage hand, prestidigitation, Burning Hands

  • 2/each day: Wall of Fire, Fireball, Scorching Ray, Pyrotechnics, Shield, Absorb Elements
  • 1/each day: Firestorm, Incendiary Cloud, Delayed Blast Fireball, Fire Shield, Fly, Haste, Slow

Description

Binky is a well-known pyromancer from the Southern Marshes of Faerun. He is the chieftain of the Southern Fire Newts, and Wisest among the Salamanders. He often acts as a judge and mediator for elementals. 

As a pyromancer, he only learned fire magic, and thus his magic burned away evil where he went. 

Monster Tags: GrungCult of the Eternal FlameElemental

Habitat: Swamp

WishfulWarlock3

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