Large Beast, Unaligned
Armor Class 10
Hit Points 22 (2d10 + 4)
Speed 50 ft.
STR
12 (+1)
DEX
16 (+3)
CON
8 (-1)
INT
2 (-4)
WIS
10 (+0)
CHA
4 (-3)
Damage Vulnerabilities Fire
Damage Resistances Acid, Poison
Senses Passive Perception 10
Languages --
Challenge 1 (200 XP)
Proficiency Bonus +2
Traits

BOOM-alope. When the Boomalope dies, it explodes in a burst of flame. Each creature within 15 feet of it must make a DC 11 Dexterity saving throw, taking 11 (3d6) fire damage on a failed save, or half as much damage on a successful one. Damage is reduced by 1d6 per use of Unstable Creation.

Actions

Kick. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d6 + 4) bludgeoning damage.

Reactions

Unstable Creation. As a reaction to damage, the Boomalope can cast grease 3 times before a long rest, with a reduced range of 15 feet. The greased surfaces are flammable and treated as difficult terrain for all creatures except the Boomalope. Each use of Unstable Creation reduces BOOM-alope damage by 1d6.

Description

Boomalopes are the result of the grassland fauna drinking from Beast fouled waters. Their organs that once stored water now hold highly flammable liquid that makes them dangerous company to keep to any traveler who plans on lighting a fire in their company.

Habitat: DesertGrassland

Pacreth

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