Large Aberration, Unaligned
Armor Class 18 (natural armor)
Hit Points 60 (3d10)
Speed 30 ft.
STR
16 (+3)
DEX
16 (+3)
CON
18 (+4)
INT
14 (+2)
WIS
12 (+1)
CHA
8 (-1)
Saving Throws INT +5
Skills Arcana +6, Perception +5, Stealth +9
Damage Vulnerabilities Lightning, Thunder
Damage Resistances Acid, Bludgeoning, Cold, Necrotic, Piercing, Slashing
Damage Immunities Poison, Psychic
Condition Immunities Blinded
Senses Blindsight, Darkvision 120 ft., Passive Perception 16
Languages Elvish, Undercommon
Challenge 6 (2,300 XP)
Proficiency Bonus +3
Traits

Innate Spellcasting. The chatterax’s innate spellcasting ability is intelligence (spell save DC 13). The chatterax can innately cast the following spells, requiring no material components:

At will: control flames, create bonfire, poison spray

1/day each: command, misty step,counterspell, fireball

 

alternative perception. when the chatterax is dealt any amount of thunder damage it gets disadvantage on all attacks for its next turn. additionally if the chatterax cannot smell or hear creatures within a 35 foot radius it has no way of knowing they are there.

 eyeless. the chatterax automatically fails any ability check the requires sight.

 

 

Actions

Bite. Melee Weapon Attack: +6 to hit, reach 5 ft., one creature. Hit: 2 (1d4) piercing damage plus 9 (2d8) poison damage.

 

silasbribblebeard

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