Burst stream of destruction. Exhale in a 30ft cone (DEX DC 14, half damage on success) for 3d6
White lightning. Magic weapon attack: +3 to hit, reach 20ft., one target. (2d8+2) lightning damage
Fate of the blue-eyes. Whenever a creature within 120ft of the "Blue-eyes white dragon" make an ability check (Attack or saving throw). The blue-eyes white dragon rolls a 2d20 and replaces that creature's roll with one of the rolls
Enter the description for how legendary actions work for your monster here.
Legendary Action Name (Costs # Actions). Enter the description for your legendary action.
Enter the description for how mythic actions work for your monster here.
Mythic Action Name (Costs # Actions). Enter the description for your mythic action.
Description
Despite being always called "Blue-Eyes White Dragon", or even simply just the "White Dragon", Blue-Eyes always has a light blue body as well as blue eyes.
Lair and Lair Actions
Enter a description of your monster's lair here.
Lair Actions
On initiative count # (losing initiative ties), the [monster name] takes a lair action to cause one of the following effects; the [monster name] can’t use the same effect two rounds in a row:
- Enter a description for a lair action.
- Enter a description for a lair action.
Regional Effects
The region containing a legendary [monster name]’s lair is [enter the effect description], which creates one or more of the following effects:
- Enter a regional effect description.
- Enter a regional effect description.
If the [monster name] dies, these effects fade over the course of #d# days.
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